Showing posts with label children's books. Show all posts
Showing posts with label children's books. Show all posts

6.2.10

Literary Tropes: Into the Woods

In this post, I point out features of literature that attend to the trope of going into the woods.
  • The woods are a dark and scary place in fairy tale legend.  Out of a tale in Grimm's stories, Carol Anne is sucked through her TV into the Otherworld in In Poltergeist. The woods lie at a space between goodness and evil, light and dark, good and nice, deception and honesty, justice and wrong. In the woods, characters are inextricably changed forever. Lucy in C.S. Lewis's novel The Lion, the Witch, and the Wardrobe enters through a wardrobe, not so scary as a monster television, into a wood called Lantern Waste in Narnia. She meets a friendly faun and is forever changed; she becomes a queen, rules the land, but returns back through the wardrobe to the real world, restored to a little girl once again. But, the woods can be simply a place of an obstacle, like Hagrid, the hefty groundskeeper in the Harry Potter series, leads his pupils into the woods to accomplish the task of pulling out mandrakes from the soil, or learning to tame a hippogriff. As a side note: in the film, we get to see the CGI splendor Harry in flight and Malfoy's almost fatal encounter with the creature. In the woods there are fauns, giants, monsters, vampires, wolves, fauns, and humans too. In "woods" stories, the hero undergoes countless obstacles, like Odysseus on his twenty years journey -- a long woods moment -- he didn't want to leave his family and son to fight in Troy, similar to our young men fighting in Iraq or Afghanistan. Odysseus is us. We didn't ask for the odyssey of crazy, absurd adventures, asked to eat of the Lotus flower, which makes us forget the purpose of the journey - to return home. And Odysseus does return home, eventually, restoring his home, wresting it from the inhospitable hands of the suitors.
  • The woods are like portals. In Celtic mythology, the woods are cracks in the space/time continuum, as in the Subtle Knife (His Dark Materials, Book 2) by Philip Pullman; the protagonist Will slices through London air with a magical knife to enter another world. Going through the woods, we leave our world for a time, to return, changed. Like Thomas Covenant Unbeliever, in Stephen R. Donaldson's epic fantasy saga about a man ridden with leprosy in our world, crosses over into an otherworld (The Land) and appears as a powerful warrior.
  • A popular woods motif is taken from William Shakespeare's Midsummer Night's Dream: young lovers run away into the woods, only to be shaken up by the fairy boy Puck who daubs lotion into their eyes, switching identities, transformations are made, all hell breaks loose (don't you get confused reading this story?). I still cannot remember who fits with who in the Hermia, Lysander, Demetrius, Helena quadrangle. One thing is for sure: a guy gets turned into an ass and Helena is quite a dog! It is in the woods chaos reigns. The woods lie at boundary lines; we enter into the woods, and come out again, back into life.

22.10.09

When a Classroom Lesson Does Not Go As Planned: Where the Wild Things Are


Notes from my teacher diary on a lesson that went south:
Human nature is funky. Take Max, from the Sendak story: brazen and ferocious, ruler over the beasts. Example: stretch your brain and your brain bleeds. The kids become restless. The Wild Things pervade. I forgot to get the book to read to my students and therefore the entire lesson faltered a bit. I wonder sometimes if words can ever be restored; can a word marry itself with unadulterated passion? Can Max ever reconcile the beast-logic with home?

26.6.09

Reference Book Review: First Fun Encyclopedia (Available as a Searchable Database on EBSCOhost)

First Fun Encyclopedia
First fun encyclopedia
     Targeted to primary school children and hosted on the electronic databases MAS Ultra - School Edition and Master File Premier, First Fun Encyclopedia was published by Mason Crest in 2003 and edited and written by Jane Walker. The book is part of the series First Fun Reference Set which includes "First Fun Atlas," by Andrew Langley; "First Fun Dictionary," by Cindy Leaney; and "First Fun Science Encyclopedia," by Brian Ward. 
Available on EBSCO
     EBSCO only has the encyclopedia available digitally for now. The entire encyclopedia is available as HTML full text with graphics. The EBSCO version has 118 entries arranged alphabetically. Each entry has a persistent link feature available so users can email or post links back to the entry. The encyclopedia is searchable and references are cross-linked. 
Encylopedia Articles are Written for Young Readers
     Categorized under the subject heading "Youth & Children's Interests" the text is written at a LEXILE rating of no more than 730. To give an idea of how the book is arranged the "Ocean and Seas" entry also directs users to the "Animal Kingdom" entry. For vocabulary skills, entries include a word box related to the subject with short, simple definitions. Some entries include a word game or puzzle for fun. Each entry has high-resolution graphics to accompany the text that are instructional rather than decorative. The "Fish" entry, for example, has an illustration of a fish with labels identifying the essential anatomical parts. The entry on "Trains" includes graphics of different types of trains  subways, bullet trains, steam trains, and so forth. The entry on "Homes" describes tall homes, tent homes, and houses in rows. 
      No entry is more than 400 words.
Create Non-Fiction Text Sets
Teachers can use the entries from the First Fun Encyclopedia to create text sets for their classrooms. For example, if an English Language Arts teacher plans to teach a unit on Carl Hiassen's novel Flush, a book that takes place in Florida, then the teacher can pre-select non-fiction articles to supplement the reading. Have kids read about the sealife of Florida, or about ecology, and environmental protection efforts to create sustainable habitats for animals.
Source: Walker, Jane. First Fun Encyclopedia. Philadelphia: Mason Crest, 2003. Internet resource.