Showing posts with label learning. Show all posts
Showing posts with label learning. Show all posts

13.9.11

Teaching: On Whether It Matters If Students Care

Teachers do care about whether or not their students care.
I hear teachers say: "My students just don't care. They come to class late. They text in class. They just don't care."

While I certainly agree that some students chronically show up late, text, yawn, seem detached, and so on -- I don't think these facts alone demonstrate a lack of caring.

I teach at a community college in New York City. My students juggle family obligations, multiple jobs, and for some of them, court appearances and meetings with a probation officer. Most of them are looking for a second chance. In their late 20s to early 40s, they turn to community college to help them gain an "edge." It's a mixture of chance and hard work that will determine their success.

We live in a society that deems college is for the few. Community colleges want their cake and eat it too. Is it possible to offer everyone a college chance?

The problem is the concept of community college has been a conflation of "trade school" and "associate college." At one time in America, the two were distinct entities. One went to a trade school if you wanted a certificate in air conditioning repair or a plumbing license. The term is seldom used. The elevator I take every morning reveals a vestige of this past. Engraved on an inconspicuous plaque one can see the school I teach used to be a trade school. The moniker has now been mostly eradicated. We say "college" now but we remain ambiguous about what such a "college" should provide.

I teach Introduction to Philosophy. It's better suited to an associate or bachelor undergraduate program. But at my school, it's offered as an elective. The students in my classroom want to be police officers, medical assistants, pharmacist aids, or paralegals. The majority of them do not see the value of philosophy.

Does this mean they don't care?

A teacher who teaches College Algebra also complains her students don't care. "They come in late." I ask her if they see Math as important. "Nothing is important to them," she says.

I too am irked by the tardiness, the texting, the seeming lack of care. But is it lack of care or confusion about what a community college should be.

I'm not sure if you will ever need philosophy to be an effective medical assistant.

Nor will you need "system of equations" or "slope-intercept form" to be a successful police officer.

The confusion lies in what it means to be college-educated.

I'm not saying throw out Introduction to Philosophy or College Math from the community college curriculum.

But we should as teachers address the issue of "care" head-on.

I'm suspicious of teachers who claim students don't care. It's not a matter of students not caring, but more precisely it's a matter of students not knowing HOW to care.

If students don't seem to care then it suggests they were never instructed how to care.

How to teach students to care? Show you care.

Even this alone will win over a few.

The sad reality is that all our students care (this fact alone does not determine their success). They care very much (or they would have never enrolled in the first place). But care is not enough. Other things take hold of our students. Things we can't control.

So all we can do is hope. Hold fast to our expectations. Start class on time (even when only two students out of twenty are on time). Hope.

If we say, "our students don't care" then what we are saying is "I don't care either."

24.8.10

Essay: How to be Generative Without Having Kids

Learn how my Uncle gave me his set of matchbox cars to me when I was young and how this influenced my understanding of passing something down from one generation to the next.
image credit: Tilt-Shift Photography
   When I was a boy my uncle gave me his complete set of diecast matchbox cars.
   There is a photograph of me as a toddler hanging on to our family coffee table, grinning in the flashlight of the camera’s aim, illuminated – darkening the background where you can see strewn on the carpet a multitudinous display of diecast cars. Not only did my uncle give me his entire set of matchbox cars but he and my aunt would take me on Saturdays to the flea market to scout out hidden diecast cars buried underneath piles and piles of junk. I was especially in love with the Matchbox brand, which started out in England as the Lesney company in the 1940s as a cheap way to sell toys to children during the war. I had Hot Wheels too. And I liked Corgi's models. But, my heart, in the end, was stuck on Matchbox.
    Visiting the flea market was a big deal. My aunt sold fashion for porcelain dolls. When she and my uncle frequented the flea market stalls, they were looking for deals on doll fashions. My aunt instructed me on the first day I tagged along to help them pick out fabrics. "Don't touch anything," she told me. She put her arms behind her back and turned around to show me, saying, "this is how you walk. Hold on to your arm so you can catch it if it tries to grab something on the shelf." She was right. The flea market stalls were filled with items that screamed "tangible!" The musty smelling curtains and chain-smoking clerks, ogling collectors handling precious prints of Andy Warhol Marilyn Monroe's and 1950s Hugh Hefner Playboys were for me, a boy's wonderland. I obeyed my aunt, though, and tried not to touch. Besides, I had no interest in handling thin veined china or opaque Depression-era glass. I wanted the toys. While my aunt and uncle felt and measured lacy fabrics, I would look for cigar boxes and glass cases filled with diecast cars, hoping to find the prized Matchbox models that would add to my collection.

7.8.09

Conference Notes: On My Way to Siggraph 2009 in New Orleans

I went to SIGGRAPH 2009 today, an international exhibition of technology and interactive graphics. The question that pervaded my mind was, "What is graphics?" Graphics is not only animation nor is it always easy to define. Graphics can be both analog or digital, or a mixture of both. I brought to the conference questions about the nature of graphics. Bonnie Wood had told me about SIGGRAPH years ago and I was waiting for their return to the Crescent City. The last time the conference was in New Orleans was ten years ago. Because animation studios work out of Los Angeles, and Asia is so close, usually the conference is out west, so I was thrilled when they decided to come South every decade or so. I heard the last conference was bigger than this one, but I must say I was still impressed. Nearly the entire convention center was filled. I seldom come to this next of the woods. I call it the big building built beneath the expressway.

This morning I was running late, took the streetcar downtown and walked five or so blocks to meet Bonnie. I registered but I did not see her so I waited for a half-hour and people watched. My phone was out of commission. I am going to save my iPhone story for another blog:

But, Max did an autopsy on my phone and it is dead. I am stuck with my old cingular phone (which I also left), which is fine, but I realized how dependent on my iPhone I have become: no Google maps on the fly, no email on the go, no random checking of random checking. I absolutely hate it. A person dies without water in the desert; in a digital desert I would die without my phone. I have become so used to having it as an information companion that without it I feel similar withdrawal symptoms associated with people quitting tobacco or alcohol. I am grateful to Max though for agreeing to fix my screen although I was not much help as I stood in his living room, suppressing panic mode, as he took apart my phone with an Exacto knife.
Sitting in the convention lobby. Watching the stream of people.
I will write tomorrow more about the exhibitions, but I am tired right now.
:-)

9.2.06

Aesthetic Thursday: "Agrippa Fecit": The Pantheon of Rome

I bookmark a few facts about the Pantheon in Rome in this post.
Photograph showcasing the impressive exterior front entrance of the Pantheon, a historical architectural masterpiece in Rome, Italy. The iconic facade with its grand columns and pediment can be seen clearly under a bright sky. Photo Credit: Greig Roselli.
View of the Exterior of the Pantheon
Image Credit: Greig Roselli
1. The Pantheon in Rome is an ancient temple built by the Roman Emperor Hadrian between 118 and 125 AD on the site of an earlier temple commissioned by Marcus Agrippa. 
2. It was initially dedicated to all the gods of Ancient Rome, but it has since been used as a Catholic church known as Santa Maria ad Martyres.
3. The building is renowned for its architectural achievement, with a giant dome that covers the entire main chamber and an oculus at its center, which allows natural light to enter the room below it.
4. The Oculus measures approximately 8 meters (27 feet) wide. It allows sunlight into the Pantheon during daytime hours when opened fully - although there are no windows or other means of entering direct light inside otherwise!
5. Inside, you can find many beautiful sculptures, such as statues of major gods from Ancient Greece & Rome, and paintings on marble walls depicting scenes from Roman mythology & history - making this one of the most impressive monuments in Italy!
Video Credit: Ariel Viera
Cover art for an art history exam created by Stones of Erasmus
Download Art History & Humanities Lessons and Activities from Stones of Erasmus