I played Flappy Bird for the first time last week and scored 14 points after a furious exercise of tapping. Two ladies on the R train were playing Candy Crush. I was playing Flappy Bird. I flapped. I died. I looked up. The ladies were still playing Candy Crush. They were also chatting about the game. How it is so addictive, but they love it. The sweet spot for mobile gaming is that elusive combination of challenge and pleasure. Candy Crush has it. Flappy Bird had it. It's a difficult game. But kind of zany fun. Folks have rejected food and water in the hopes of finding respite for Flappy Bird's flight. Alas, it keeps flapping. Then you hit a pipe. Blam. You're dead.
The rules are simple. You fly a round-shaped bird creature between pairs of pipes without hitting anything. But then. Flap. You're dead. It's a subtle dexterity that can either spell "Game Over" or a successful pass through yet another Mario Brothers-esque pipe.
|Photograph of "Mr. Chips"|
Labels: Art & Music, cloud computing, Internet, mobile technology, photograph, teachers, world wide web